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Old 08-10-2008, 16:21   #1
geofspa
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Join Date: May 2005
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Signals and Discards Index

Index
1. Defensive signalling is a must.
2. Introducing the Attitude Signal.
3. "Throw High means Aye, Throw low means No".
4. When is your card a signal?
5. Encouraging on partner's ace (from ace-king) lead.

6. How to signal with a doubleton — not always "hilo".
7. Signalling with the queen on partner's ace-lead.
8. Encouraging when holding an equal honour.
9. Even owning the ten can be crucial.
10. The relative value of the card (not the absolute value).

11. Introducing the Count Signal?
12. "HELO" - all about the Count Signal.
13. Count Signal when you cannot beat dummy.
14. When to give Count; and when not to.
15. Attitude then Count.

16. Giving Present Count.
17. Use the Suit Preference Signal when leading for partner to trump.
18. Use the Suit Preference Signal to show your re-entry in notrumps.
19. Use the Suit Preference Signal when dummy has no losers.
20. Attitude, Count, or Suit Preference. It's the relative size of the card.

21. The Obvious Switch.
22. Encouraging when you don't want the Obvious Switch.
23. Dummy has a doubleton, and you have a doubleton.
24. Discarding — why you should use natural methods.
25. Discarding what you don't want ("throw low means no").

26. Do not overtrump with a trump that will win anyway.
27. Wait for a discard from partner.
28. Keeping the right cards - equal length with dummy.
29. Keep four-card holdings.
30. Plan your discards.

31. When declarer has not used dummy's ruffing value.
32. Being as informative as possible to partner.
33. The two-card guess: which to keep and which to throw.
34. The Smith Echo.
35. Signalling within the trump suit.

36. Signals combined with common sense.
37. Discouraging when you want the obvious switch even more.
38. Playing a crucial defensive role with almost nothing.
39. How declarer can scramble a defensive signal.
40. Reverse Signals

May the gods of the cards be with you:
Geof
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